Send the Gift of Spin
with a free personalized gift card!

Click to Order!






The Sport: Extreme Stix

  • Played on a field or open area with two marked end zones.
  • Two teams consisting of equal numbers of players.
  • Each player must have a set of wands. Order
  • The use of safety equipment during competitive play is RECOMMENDED: Padded gloves and a helmet with face shield.
  • First possession is decided by a coin toss.
  • Game starts at center field.
  • The players of the opposing team must allow the player with possession 5 yards of space at the start of play. (This is true for each new possession throughout the game.)
Object:
For a team to have possession of the baton in their opponents' end zone. A "touchdown" is worth one point.



Play begins:
  • The person with the possession may run with the baton or pass it to a teammate. Kick passes are permitted. A player's two wands may touch the master stick simultaneously but the baton may not be gripped between the wands for more than one second. If both ends of the baton touch the ground simultaneously, possession goes to the opposing team.
  • Defenders can block passes and attempt to knock the baton from their opponent's control to obtain possession. Defenders may not contact the body of their opponents with their wands; they may only contact their opponents' wands and the baton. The defender's wrist must stay rigid (for the safety of his or her opponent.) Penalties will be called for dangerous play.

[Home Page] [Order!] [Shock-Flex(tm)] [The Basix] [The Trix] [Team Sport] [Contact Us]